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Wesnoth Units database

Headhunter

(image)

Given their souls to daemons, these lifeless scouts appear in the places, that will be infested with the daemonic plague. They are the ones to spread fear and message of daemonic invasions.

Special Notes: This unit's skill at skirmishing allows it to ignore enemies' zones of control and thus move unhindered around them.

Advances from:
Advances to: Marauder
Cost: 18
HP: 26
Movement: 7
XP: 40
Level: 1
Alignment: chaotic
IDEE Chaos Headhunter
Abilities: skirmisher
(image)club
impact
5 - 2
melee
(image)spear
pierce
6 - 3
ranged
Resistances:
blade-30%
pierce-20%
impact-20%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Castle170%
Cave250%
Coastal Reef250%
Deep Water9930%
Flat160%
Forest270%
Frozen240%
Hills270%
Impassable9950%
Mountains370%
Mushroom Grove270%
Sand240%
Shallow Water240%
Swamp240%
Unwalkable9920%
Village170%